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  1. Home
  2. Features
  3. Procurement
  4. Immersive Experiences
Procurement · Immersive Experiences

Procurement for Immersive Experiences.

Requisition to PO to delivery to invoice — with COIs and W-9s on file and direct vendor payouts. Immersive runs live or die by seconds. We handle the operations — timed entries, per-zone capacity, cast and crew scheduling — so your team stays in the experience, not the spreadsheet.

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How It Shows Up

What Immersive Experiences Teams Run On Procurement.

Vendors — Profiles, categories, COI expiry tracking, W-9 uploads. On immersive experiences jobs, this shows up as installations, walk-throughs, pop-ups.

Requisitions — Crew-initiated requests with approval thresholds. On immersive experiences jobs, this shows up as installations, walk-throughs, pop-ups.

Purchase orders — Line-itemed, versioned, signed by the vendor. On immersive experiences jobs, this shows up as installations, walk-throughs, pop-ups.

Direct payouts — Vendors onboard a payout account and get paid directly — ACH, card, or international wire. On immersive experiences jobs, this shows up as installations, walk-throughs, pop-ups.

Industry Outcomes

What Changes For Immersive Experiences Operators.

Immersive Experiences demand operations software that respects narrative pacing — timed-entry scheduling, per-zone staffing, capacity ceilings, role-specific guides, and an advancing system that treats every act as its own discipline.

  • Timed-entry scheduling with enforced capacity ceilings
  • Per-zone staffing grid with role, shift, and break tracking
  • Cast and crew scheduling separated from front-of-house
  • Per-ticket scan with immediate capacity decrement
  • Incident reports with chain-of-custody for compliance
  • Per-actor KBYG with safety protocols and character bible

The Procurement Feature Set.

The same primitives that ship in our Procurement module — applied to immersive experiences workflows.

Vendors

Profiles, categories, COI expiry tracking, W-9 uploads.

Requisitions

Crew-initiated requests with approval thresholds.

Purchase orders

Line-itemed, versioned, signed by the vendor.

Direct payouts

Vendors onboard a payout account and get paid directly — ACH, card, or international wire.

Compliance gating

POs blocked if COI is expired or W-9 is missing. No surprises on audit day.

Portal integration

Vendors see their POs and invoices in their own portal.

Run Procurement On Immersive Experiences Production.

Sign up free for small teams. Per-org pricing the rest of the way up.

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Procurement for Immersive Experiences · FAQ

What happens if a vendor's COI expires?
New POs against that vendor block automatically, and the vendor flags in ATLVS until the document is refreshed. Existing POs stay valid.
Do vendors need an account to receive payment?
For direct payouts, yes — each vendor onboards a payout account from their portal. Traditional ACH or check workflows work too. Direct payout is optional.
Can we enforce hard capacity per zone?
Yes. Each zone has a maximum headcount. The scanner refuses entries that would exceed it, routes the guest to waitlist, and promotes when someone exits.
Can we publish a separate guide for cast vs. front-of-house?
Yes. KBYG guides are per-persona. Cast sees blocking, cue notes, and safety drills. Front-of-house sees guest flow, FAQ, and emergency procedures.
How are incidents handled?
One-tap from the field. GPS, photo, and reporter captured automatically. The report routes to the safety lead, and the audit log preserves chain-of-custody for insurance.

Other Modules For Immersive Experiences.

One database. Every module reads from the same record.

Office ConsoleStakeholder PortalsField Mobile AppAI assistantFinanceProductionComplianceInteractive ProposalsEvent Guides (KBYG)Ticketing + check-inAdvancing

Procurement For Other Industries.

Live EventsConcertsFestivals & ToursBrand ActivationsCorporate EventsTheatrical PerformancesBroadcast, TV & Film

ATLVS Is Open.

Free, forever, for small teams. Per-org pricing the rest of the way up.

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