Track 16 standard deliverable types per show (tech rider, hospitality, stage plot, input list, COI, credentials) with comments, history, and attachments. Immersive runs live or die by seconds. We handle the operations (timed entries, per-zone capacity, cast and crew scheduling) so your team stays in the experience, not the spreadsheet.
16 deliverable types. Tech rider, hospitality, ground transport, hotel, stage plot, input list, COI, passes, and more. On immersive experiences jobs, this shows up as installations, walk-throughs, pop-ups.
Per-deliverable thread. Comments, mentions, status changes. Every one of them written to history. On immersive experiences jobs, this shows up as installations, walk-throughs, pop-ups.
File attachments. PDFs, diagrams, riders. Delivery runs through auto-expiring signed links. On immersive experiences jobs, this shows up as installations, walk-throughs, pop-ups.
Status workflow. Draft, sent, received, approved, complete. Notifications fire on their own. On immersive experiences jobs, this shows up as installations, walk-throughs, pop-ups.
Immersive Experiences demand operations software that respects narrative pacing: timed-entry scheduling, per-zone staffing, capacity ceilings, role-specific guides, and an advancing system that treats every act as its own discipline.
The same primitives that ship in our Advancing module, applied to immersive experiences workflows.
Tech rider, hospitality, ground transport, hotel, stage plot, input list, COI, passes, and more.
Comments, mentions, status changes. Every one of them written to history.
PDFs, diagrams, riders. Delivery runs through auto-expiring signed links.
Draft, sent, received, approved, complete. Notifications fire on their own.
The dashboard surfaces what's slipping against show dates.
Artists and vendors see their deliverables in their own portal and upload responses directly.
Sign up free for small teams. Per-org pricing the rest of the way up.
One record store. Every module reads from the same truth.
Free, forever, for small teams. Per-org pricing the rest of the way up.