ROS down to the minute, look-ahead 21 days out, crew availability, conflicts surfaced before they cost you. Multi-day festivals and city-to-city tours fall over when any one of fifty moving pieces breaks. Unify artist advancing, vendor payouts, crew scheduling, credentials, and KBYG under one platform that doesn't.
Run-of-show — Cued to the minute. Artist arrivals, sound checks, doors, set times, encores, strikes. On festivals & tours jobs, this shows up as multi-day, multi-stage, multi-city.
21-day look-ahead — Cross-project view of what's load-in this week and which crew is available next. On festivals & tours jobs, this shows up as multi-day, multi-stage, multi-city.
Production calendar — Per-project day-grid with milestones, deadlines, deliverables, and crew calls. On festivals & tours jobs, this shows up as multi-day, multi-stage, multi-city.
Conflict detection — Surfaces double-booked crew, gear, and venues automatically. On festivals & tours jobs, this shows up as multi-day, multi-stage, multi-city.
Festivals and Tours are the hardest shape in live production — dozens of artists, multiple stages, multi-day windows, traveling crew, and a calendar that looks like a subway map. Built for that scale from day one.
The same primitives that ship in our Schedule + ROS module — applied to festivals & tours workflows.
Cued to the minute. Artist arrivals, sound checks, doors, set times, encores, strikes.
Cross-project view of what's load-in this week and which crew is available next.
Per-project day-grid with milestones, deadlines, deliverables, and crew calls.
Surfaces double-booked crew, gear, and venues automatically.
Crew sees their call. Artists see their set time. Vendors see their delivery window.
Sync into Google / Outlook / Apple Calendar for the road. Per-persona scope respected.
Sign up free for small teams. Per-org pricing the rest of the way up.
One database. Every module reads from the same record.
Free, forever, for small teams. Per-org pricing the rest of the way up.