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ATLVS, GVTEWAY, and COMPVSS are registered trademarks of ATLVS Technologies, a GHXSTSHIP Industries company.
  1. Home
  2. Features
  3. Ticketing + check-in
  4. Festivals & Tours
Ticketing + check-in · Festivals & Tours

Ticketing + check-in for Festivals & Tours.

Issue, track, and scan tickets — with an offline-first scan queue and sub-100ms response at the gate. Multi-day festivals and city-to-city tours fall over when any one of fifty moving pieces breaks. Unify artist advancing, vendor payouts, crew scheduling, credentials, and KBYG under one platform that doesn't.

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How It Shows Up

What Festivals & Tours Teams Run On Ticketing + check-in.

Issue in ATLVS — Generate tickets by allocation, by persona, with QR codes ready to go. On festivals & tours jobs, this shows up as multi-day, multi-stage, multi-city.

Scan in COMPVSS — Phone camera. Sub-100ms scan response. Four clear result states. On festivals & tours jobs, this shows up as multi-day, multi-stage, multi-city.

Zero duplicates — Every ticket scans exactly once, even with multiple gates scanning under pressure. On festivals & tours jobs, this shows up as multi-day, multi-stage, multi-city.

Offline queue — Scans queue on the device and replay in order when the network returns. On festivals & tours jobs, this shows up as multi-day, multi-stage, multi-city.

Industry Outcomes

What Changes For Festivals & Tours Operators.

Festivals and Tours are the hardest shape in live production — dozens of artists, multiple stages, multi-day windows, traveling crew, and a calendar that looks like a subway map. Built for that scale from day one.

  • Per-artist advancing with a set-time grid and stage assignments
  • Per-city project cloning — edit only what's different
  • Credential manifest with RFID and NFC wristband integration
  • Direct vendor payouts on approval
  • Real-time stage-side decision board visible to promoter and site ops
  • Per-artist settlement in days, not weeks

The Ticketing + check-in Feature Set.

The same primitives that ship in our Ticketing + check-in module — applied to festivals & tours workflows.

Issue in ATLVS

Generate tickets by allocation, by persona, with QR codes ready to go.

Scan in COMPVSS

Phone camera. Sub-100ms scan response. Four clear result states.

Zero duplicates

Every ticket scans exactly once, even with multiple gates scanning under pressure.

Offline queue

Scans queue on the device and replay in order when the network returns.

Scan history

Every attempt captured with result and scanner identity.

Rate limited

Abuse protection without getting in the way of legitimate traffic.

Run Ticketing + check-in On Festivals & Tours Production.

Sign up free for small teams. Per-org pricing the rest of the way up.

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Ticketing + check-in for Festivals & Tours · FAQ

What's the scan latency?
Sub-100ms server-side. A typical US cell connection adds 200-400ms end to end. Offline scans are instant locally.
How do we handle refunded tickets?
Void them in ATLVS. A subsequent scan resolves as voided, not accepted — and the scanner sees a clear denial.
Does the platform handle RFID wristbands?
Yes. We integrate with the major RFID vendors (Intellitix, ID&C, Plus ID). Wristbands can be pre-assigned or bound at pickup; access tiers enforce at scan.
Can I run a multi-day festival and a city tour on the same account?
Yes. Each production is its own project, and the platform is multi-project from day one. The same team works across them without logging out.
What happens when venue Wi-Fi dies?
The field app is offline-first. Scans queue on the device and reconcile cleanly when the phone reconnects. No dropped entries.

Other Modules For Festivals & Tours.

One database. Every module reads from the same record.

Office ConsoleStakeholder PortalsField Mobile AppAI assistantFinanceProcurementProductionComplianceInteractive ProposalsEvent Guides (KBYG)Advancing

Ticketing + check-in For Other Industries.

Live EventsConcertsImmersive ExperiencesBrand ActivationsCorporate EventsTheatrical PerformancesBroadcast, TV & Film

ATLVS Is Open.

Free, forever, for small teams. Per-org pricing the rest of the way up.

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